There is a lot to be said for a paint splatter artsy looking tote bag – for one, it needs some brushes and paints and sketch paper inside to run around the city and art something.
Today, I made this NYC Architecture tote bag on my CricketDiane store / Cricket House Studios and posted it at Zazzle.
The characters that I’m going to create on the Scared Donkey Mine Game were hand drawn by me yesterday early in the a.m. / they were designed by me, with one for Granny D, King Pindick, No Help Hannah, a gem cluster and a chunk of raw ore for the mines. Today, I will be using those drawings to construct them in Photoshop and use them directly on the game development platform to make a little snippet of action with them hopefully.
Here is the tote bag I made today – (you’ll have to wait to see the other things I’m working on, including the game characters but I am working on creating them right now.)
I might make a couple more things over on Zazzle from my saved designs today so my store’s catalog will update and there will be some new designs there.
Will probably use Godot to make the game or Panda3D, both open source. Need to check a couple more things about them first though, like tutorials about them and game developers’ commenting on them in general.
If I can just get a little of this game to show as a video, it will make The Scared Donkey Mine Money Game come to life and start having some of the elements needed for pitching it properly to some companies, if I have a chance to do that.
Have one of the formats for the Game Design Development Document – from a template on the internet which I’m going to use to put the hand-written GDD that I’ve already made about 15 pages of (by hand), into. That will help too.
Checked on a lot of game development blogs and articles that cover how to calculate the costs of developing a game within a more focused and exact set of costs. Tomorrow, or later today, I’m expecting to take those pieces of information and start putting them into a genuine cost-projection for developing the game, hiring some fluent game coders, and putting the equipment together and licenses for software that will be needed, among other things.
That’s it for right now. Painted a little on the oil painting of a still life that I’ve been fiddling with every so often – did that already for a little while today. Might come back and do a video of it – just something short to add to twitter and youtube.
The current GoFundMe campaign to turn my board game called, The Scared Donkey Mine Money Game into a video game is here, check it out when you get a chance if you haven’t already, and please share it. Thanks so much!
If you haven’t seen my store yet on Zazzle, it is found here – Believe it or not, I designed all of that stuff using my artworks and designs, except for about a dozen things on the store that I designed with others (like grandchildren, or daughters, or friends).