This video clip I did yesterday can be found on YouTube here –
Granny D Countryside Mines CricketDiane 2018 4 w Music – the small somewhat animated piece I did yesterday for Granny D and The Scared Donkey Mine Money Game to learn more about animating and game development – yes, it is very rough, but so cool being able to do it. My music is in the video too. Video animation of Granny D walking through the countryside to the mines is one way we are looking at solving the visual style of the game – may try something else also. Please visit our GoFundMe page raising money to develop the Scared Donkey Mine Game into a video game from its board game version designed and created by Diane C. Phillips, aka CricketDiane and Cricket House Studios Art and Design.
And you can find more of our art and design products on our Zazzle store where you can customize them to suit what you like –
Check out our blogs and website too –
and our new blog –
Cricket House Studios Website –
On Twiiter –
This video clip is the third of the ones I’ve made recently using animation skills I’m just now learning – and Adobe Spark for the quick clips to share them.
This is the second one –
And the first one –
New game characters for the Scared Donkey Mine Game that I drew by hand and then put into photoshop after photographing them. Learning to use animation techniques in photoshop and other software plus working towards using them in the game development platform – one of the open source platforms.
Also seeing how to present what the game is about, already wrote out most of it, but the scenes need a little more to explain how the characters move in visual ways for me to express what I mean.
These little Adobe Spark goodies are an interesting way to quickly see how the voice and scene look together while explaining about the GoFundMe campaign to raise money to turn the existing board game of the Scared Donkey Mine Money Game I created into an amazing video / online game.
We haven’t had any donations yet which is a little disconcerting but I haven’t put it on many other things yet, while I’m still getting the numbers together of the costs involved to be more specific about how we will use the money and where we will be trying to get some matching funds to go with the campaign funds that will be enough to get the video game made and marketed.